
- No mans sky fleet command room glitch how to#
- No mans sky fleet command room glitch update#
- No mans sky fleet command room glitch Patch#
Fixed a number of visual glitches with industrial-themed rooms. Fixed a number of collision issues with freighter corridors and ladders. Fixed an issue that allowed living frigates to become damaged when they should not have been. Fixed an issue that could cause Nada to repeat ’16’ forever. Fixed an issue that could prevent the freighter from being listed as a teleport destination when in visiting another galaxy. Fixed an issue that could prevent the infestation Nexus missions from completing. Fixed a number of issues that could stall mission progress when speaking to mission-critical NPCs or interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal. Fixed an issue that could cause freighters to load incorrectly and players to fall through the floor when loading a save made at a save point or beacon placed aboard a freighter. Fixed an issue that prevented the freighter location from being correctly updated when teleporting to the freighter from another teleporter terminus. Fixed a number of collision issues with the Archaic Habitation Heater. Fixed an issue that prevented starship automatic recharge from functioning. Fixed an issue that prevented the ‘View Variants’ button from working correctly while browsing the base parts list. Fixed an issue that could cause incorrect inputs to be registered while browsing the base parts list. Fixed a collision issue with the Overseer’s freighter room. Fixed a collision issue with technology room windows. Fixed an issue that could cause the Scientist NPC specialist to become lodged inside their terminal. Fixed an issue that could prevent players from teleporting to their freighter after manually dismissing it. Fixed an issue that allowed players to activate energy shields while aboard a freighter. Fixed an issue that could prevent the Cycle Part option working properly after using the Swap Part function. Fixed an issue that caused the Overseer’s terminal to be missing from their freighter room. Fixed an issue that could allow frigates to warp out while the player was viewing their purchase details. Fixed an issue that caused the captain’s hologram on the Fleet Command Terminal to appear in the wrong place. Fixed an issue that could leave players in space if they were aboard a freighter that was warping to another galaxy. Living frigates that are damaged can be fed from the fleet management screen to restore them to health. The player’s current ship is now always marked while in the freighter hangar, even if very close by. No mans sky fleet command room glitch how to#
Players are now given notification hints to explain how to summon or dismiss their freighter in multiplayer. Player markers now display more detailed information if that player is aboard their freighter. Cargo collected from idle fleet frigates can now be stored in any inventory, not just the main freighter inventory. Items gathered by fleet expeditions can now be stored in any inventory, not just the main freighter inventory. No mans sky fleet command room glitch Patch#
These fixes are included in patch 3.95, which will be live on all platforms soon. We are listening closely to your feedback, and have identified and resolved a number of issues. Thank you to everyone playing the Endurance Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. In a recent blog post, the developer thanked everyone for their effort in pinpointing issues, saying:
No mans sky fleet command room glitch update#
Titled 3.95, this No Man’s Sky update is supposed to fix the issues caused by the previous update. But that update has caused some additional issues, for which Hello Games had to push another update. Earlier this week, No Man’s Sky released its biggest update ever, where it introduced a complete freighter overhaul, allowing friends to enjoy playing together.